Elaine M. Raybourn, Ph.D. at GDC

Bringing People Together Through Games and Play

Elaine M. Raybourn, Ph.D. is a Principal Member of the Technical Staff in Cognitive Science at Sandia National Laboratories and has designed computer games for cultural dynamics. A member of the Serious Games Showcase & Challenge IPT since 2010, Elaine’s greatest passion is engendering intercultural communication and multicultural understanding for all, through the design of…

EagleEye Screen Shot 3

Eagle Eye presented by US Army PdM-Ground Maneuver & Camber Corporation

Eagle Eye is a fielded US Army training game that leverages an expansive and immersive 3D urban environment. This application provides the Army’s latest reconnaissance and security tactics to the RQ-7B Shadow Platform. The game puts the player in control of an Unmanned Aircraft supporting a Brigade Combat Team using their critical decision making skills….

Dragon Box Screen Shot 1

DragonBox Elements by WeWantToKnow AS

In the beginning of the game, players learn to identify shapes based on their properties. Next, logic-based puzzles are introduced. To solve the puzzles, players must use the properties of given shapes, which are placed in complex figures of overlapping shapes, to draw conclusions about other shapes in the figure. As the game progresses, players…

Czechoslovakia Screen Shot

Czechoslovakia 38-89 by Ministry of Culture of Czech Republic

Czechoslovakia 38-89 presented by Ministry of Culture of Czech Republic and Charles University in Prague is a complex single-player dialog-based adventure game with a strong narrative, including interactive comics and authentic audiovisual materials. It presents key events from Czechoslovakia’s contemporary history and enables students to “experience” these events from different perspectives. It aims to develop…

2012 Adaptive Force Winner Nominated for MassTLC Leadership Award

2012 Adaptive Force Winner Nominated for MassTLC Leadership Award

Muzzy Lane, developer of the SGS&C 2012 Best Game Special Emphasis – Adaptive Force Winner for McGraw-Hill, announced on their Twitter last week that “Government in Action” had been nominated for 2013 Massachusetts Technology Leadership (MassTLC) Awards! in the  “Innovative Technology of the Year-Ed Tech” category. The MassTLC Awards are the Commonwealth’s most prestigious industry awards…

2012 People’s Choice Winner Embracing Mobile Marketplaces

Ever wish you could own a SGS&C game?  Now you can, and you can even try it out for free.  AEgis Technologies’ has placed commercial versions of their SGS&C 2012 People’s Choice Winner entry “C-ID Combat Vehicle Detection & Identification” in the Apple App Store and Google Play mobile marketplaces.  Combat ID™ Lite is free…

Inside the Challenge: Plans crystallizing for new Students’ Choice Award

Inside the Challenge: Plans crystallizing for new Students’ Choice Award

SGS&C 2013 will usher in a new prize category — the Students’ Choice Award —  and the SGS&C team has been working with Orange County Public Schools (OCPS) to define the process by which games will be evaluated and a winner selected.  SGS&C and OCPS conducted a pilot based on selected SGS&C 2012 finalists this past Spring…

Student winners selected in the National STEM Video Game Challenge

The Joan Ganz Cooney Center and E-Line Media announced the winners of their 2013 National STEM Video Game Challenge on Tuesday, July 9, from 4000 entries.  According to blog post on the Cooney Center website, the games produced by the record number of entries were “more complex, challenging and creative than ever before.”  The students also used…