Nanocrafter HoneyComb Screen Shot

Nanocrafter by University of Washington Center for Game Science

Nanocrafter is a synthetic biology game created to educate and entertain players while advancing science. As players progress through the game, they learn how to utilize DNA strand displacement reactions to construct a variety of mechanisms that will assist them in solving the increasingly complex puzzles. The game also features open-ended challenge levels, where players…

Lifting with Scizzors Learning Objective

Lifting With Scissors by Serious Labs

Lifting with Scissors is a fun, challenging game that abstractly teaches users various safe protocols and features of the scissor lift, without outright showing as a traditional educational game. Players aim and throw a series of balls from the basket of the scissor lift into various containers scattered around a level. While attempting to throw…

Hurricane Screen Shot

Hurricane Game by University of Central Florida

Hurricane Game is an interactive learning experience that allows exploration from both the perspective of a storm and a house builder, allowing choices to be made that change the scenario outcome. By playing multiple times, changing the parameters, and seeing the resulting damage, learners gain a broad understanding of the factors that influence storm impact…

Serious Games Showcase & Challenge experiences breakout year in 2007

Serious Games Showcase & Challenge experiences breakout year in 2007

Reposted with permission from Team Orlando. By Dolly Rairigh Glass With the 2006 inaugural behind them, the Serious Games Showcase & Challenge IPT committee began to pinpoint the challenges they recognized in that first year and address them for the 2007 Challenge. The year was focused on removing restrictions that seemed to be hampering more…

SGS&C refines itself in 2008; prepares for longevity

SGS&C refines itself in 2008; prepares for longevity

Reposted with permission from Team Orlando. By Dolly Rairigh Glass Two successful Serious Games Showcase & Challenge events in 2006 and 2007 led to more discovery and understanding about what was really going to make this event sustain itself. In preparation for the 2008 SGS&C, continued refinements were made to ensure the Challenge’s longevity. In the…

SGS&C makes student and international entries the focus for 2009

SGS&C makes student and international entries the focus for 2009

Reposted with permission from Team Orlando. By Dolly Rairigh Glass With three years behind them, the Serious Games Showcase & Challenge IPT didn’t have any major changes to implement for 2009, and instead focused on increasing both the number of student entries and international entries. “More and more the word continued to spread to potential…

Great quality, eclectic topics make 2010 SGS&C a success

Great quality, eclectic topics make 2010 SGS&C a success

Reposted with permission from Team Orlando. By Dolly Rairigh Glass Heading into the year 2010, the Serious Games & Showcase Challenge IPT committee began to realize that the growth in the number of games and the quality of games they had planned for was definitely becoming more evident. Although they didn’t see a big increase…

AND THE WINNERS ARE!!!

AND THE WINNERS ARE!!!

Serious Games Showcase & Challenge would like to congratulate our 2015 award winners: • Best Business Game – Project Desal, Monkeystack, SimTecT winner • Best Government Game – MUM-T Strikeforce, U.S. Army PdM – Tactical Unmanned Aircraft Systems • Best Student Game – Healthx, University of Utah • Best Mobile Serious Game – Project Desal,…

OCPS’ Liberty Middle School features SGS&C games at STEM Night

OCPS’ Liberty Middle School features SGS&C games at STEM Night

By Dolly Rairigh GlassReprinted with permission from Team Orlando About three and a half years ago, at the conclusion of the 2012 Serious Games Showcase & Challenge (SGS&C), the SGS&C integrated product team (IPT) leads initiated a conversation with Orange County Public Schools (OCPS) and proposed a partnership — one that would expand the makeup…