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Invite Only VR
play4REAL Lab at the Yale Center for Health and Learning Games
Invite Only VR is a game intervention focused on JUUL/e-cigarette prevention in adolescents that was developed with funding from Oculus. The intervention is currently being evaluated in a randomized controlled trial.In the game, the player must navigate peer pressure, including the pressure to vape. As the game progresses, the player develops new powers he can use to help him successfully navigate high-pressure situations. The player also learns that one of the characters in the game has taken up JUULing and must take steps to help the character recognize her nicotine addiction. Invite Only VR uses voice recognition software, which allows the player to practice engaging with virtual peers in real time.