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Best Social Media Crowdsourcing Game

Year of The Cicadas
Yale School of Medicine
The death of a child is one of the most profound and enduring forms of grief, yet it is often poorly understood by both the public and professionals. Parents navigating this loss face unique emotional challenges that can last a lifetime, and there are few opportunities for others to gain insight into their lived experience. Year of the Cicadas is an immersive virtual reality experience that explores parental grief and the ongoing process of meaning-making after the loss of a child. The experience unfolds across a seventeen-year timeline, structured around the emergence of the 17-year Brood X cicadas in 2004, which coincided with the death of the creator’s six-year-old son. Their re-emergence in 2021 provides a moment to reflect on the persistence of loss, memory, and connection over time. Players navigate scenes built from digitized personal artifacts, ambisonic cicada recordings, archival audio from the creator’s children, and original music, encountering moments that illustrate the evolving and enduring nature of parental grief. Designed using grief frameworks focused on meaning-making, narrative reconstruction, and continuing bonds, the VR experience employs audio-led storytelling and spatialized sound to immerse participants in the lived experience of bereaved parents. Built in Unity and delivered on the Meta Quest 2 and 3, the game helps medical students understand how parental grief can persist over years, while providing guidance on communicating sensitively, recognizing emotional needs, and supporting bereaved families. Year of the Cicadas is also intended for general audiences to raise awareness of the unique nature of parental grief and child loss, to encourage open conversations about this profoundly difficult topic, and to guide others in supporting bereaved parents with understanding and care.
