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Best Social Media Crowdsourcing Game

Veterans Health Administration (VHA) Sexual Harassment Prevention Virtual Reality (VR) Training
Customer Value Partners (CVP)
Veterans Health Administration (VHA) Sexual Harassment Prevention Virtual Reality (VR) Training is an immersive VR serious game designed by CVP for the U.S. Department of Veterans Affairs’ (VA) VHA to transform how healthcare professionals understand, identify, and prevent sexual harassment in VHA facilities. This innovative training solution leverages the power of perspective-taking and empathy-building through realistic scenarios that place users directly into situations where they can experience, recognize, and respond to various forms of sexual harassment.
Core Experience
Through this game, a user transport into meticulously recreated VA medical center environments where they encounter realistic scenarios depicting different forms of sexual harassment. Users navigate these scenarios from multiple perspectives—as victims, bystanders, and potential interveners—creating powerful empathy-building experiences that traditional training methods cannot achieve. The immersive nature of VR allows participants to:
• Experience the emotional impact of harassment firsthand
• Practice intervention techniques in a safe, consequence-free environment
• Develop and test prevention strategies
• Receive immediate feedback on their responses and decisions
• Build confidence in addressing real-world situations
Technical Implementation
CVP built the application using the Unity Pro Integrated Development Environment (IDE). The application runs on multiple VA-approved VR headsets, including the Pico Neo 3 Pro Eye, Pico 4E, and Meta Quest 3. The game incorporates advanced features such as:
• Eye-gaze tracking
• Spectator functionality enabling collaborative training experiences
• Optional remote connection to a large language model (LLM) to provide more dynamic dialogue in certain scenes
Learning Methodology
The app employs a research-validated approach that combines:
• Perspective-taking scenarios: Users experience harassment situations from different viewpoints to build genuine empathy
• Skill demonstration: The game showcases effective intervention and prevention techniques
• Practice opportunities: Users actively apply learned skills in progressively challenging scenarios
• Immediate feedback: The system provides real-time guidance on user responses
• Performance assessment: Embedded metrics track user progress toward learning objectives
Customization and Adaptability
The game features modules that address:
• Geographic and regional differences in workplace culture
• Various forms of harassment (verbal, physical, environmental)
• Different workplace settings within VA facilities
• Diverse demographic considerations
Impact and Effectiveness
Field testing across 16 VA medical centers with over 225 employees demonstrated:
• 90%+ satisfaction rating compared to traditional training methods
• 40% reduction in training delivery costs while maintaining or improving educational outcomes
• Significant improvements in participants’ understanding of harassment impacts and prevention strategies
• Enhanced confidence in addressing harassment situations
This serious game represents a transformative approach to addressing workplace harassment by creating meaningful, memorable experiences that drive lasting behavioral change and foster safer, more respectful healthcare environments for both Veterans and VA employees.
