Award Won!
Best Social Media Crowdsourcing Game
Award Won!
People’s Choice Award (Available 2006-present)

Gloob Rescue
Design Interactive, Inc.
Gloob Rescue was developed under National Science Center (NSF) funding by Design Interactive, in partnership with cerebral palsy experts at the Conductive Education Center of Orlando (CECO), Florida Institute of Technology (FIT), and Blue Orb. Gloob Rescue was developed to assist children with cerebral palsy (CP) as a rehabilitation focused game to expand upper limb strength, range of motion, and rehabilitation progress. Gloob Rescue integrates with a Microsoft Kinect v2 to track user motion and drive individualized training progression. In the game, Gloob characters have fallen into a pit of goo and need to be freed. Users move their hands over the Gloobs for an adjustable period of time (0.5 – 5 seconds), to free them. Users are given an adjustable period of time, based on their training progression (00:00 – 59:59 minutes), to rescue the Gloobs. The game ends when a user has rescued all 8 Gloobs, or the time has expired. Gloob placement and hover duration incrementally increase to drive training progression, associated with improved upper limb function and range of motion.