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Forensics Virtual Investigation Unit

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Utah Valley Universiy

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Forensics Virtual Investigation Unit is an immersive VR training simulation designed to bridge the gap between classroom theory and real-world forensic practice. Built with full hand-tracking support, this experience allows forensic science students to step into a detailed virtual apartment crime scene, where they can investigate, identify, collect, and package evidence using authentic procedures and tools. By simulating real investigative tasks such as fingerprint collection, swabbing for biological samples, photographing evidence, and properly bagging items, students gain valuable practical skills in a risk free, repeatable environment.

Game Overview

Forensics V.I.U. teaches and allows players to hone skills such as
Evidence Collection Techniques: Training in the use of forensic tools such as fingerprint powders and brushes, swabs, tweezers, UV lights, and evidence containers.
Scene Documentation: Students learn to photograph, sketch, and log evidence with attention to detail and clarity.
Proper Evidence Packaging & Labeling: Simulating chain of custody protocols by teaching players how to correctly label and store different types of evidence.
Use of Hand Tracking & Gesture Poses: Reinforces hand-eye coordination and fine motor control in virtual space. Accurate gesture pose grips create a sense of tactile feeling.

The primary goal is to successfully investigate a virtual crime scene by identifying, collecting, documenting, and packaging physical evidence according to professional forensic protocols. Many of the challenges include analyzing the environment to determine what items are relevant, deciding where to start, what might be contaminated, what evidence is time-sensitive, and finding all relevant forms of evidence (fingerprints, bloodstains, weapons, trace materials). Other challenges include selecting appropriate forensic tools for each type of evidence, properly labeling and packaging evidence to prevent contamination, and facing a limited time window to complete all tasks.

Our primary audience is Forensic Science students at UVU with our goal of branching to anyone interested in VR, hand tracking, or forensics as a whole.

We measure performance based on their ability to accurately find and document evidence in the correct order. Failure in any step would lead to admissible evidence in a court room.

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